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Lurkers Lodge OOC: The Bulletin Board!

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Lurkers Lodge OOC: The Bulletin Board! Empty Lurkers Lodge OOC: The Bulletin Board!

Post  Octie♥ Tue Feb 16, 2016 9:54 am

This is a place where bounties and tasks get put up. Usually only powerful characters are able to sensibly reach this place (think end-game MMO territory). Bounties and tasks are put up, and can be used as RP plots or points of interest in existing RPs. A wanted list will also be made for the more well-known bounties. Feel free to add to it at your leisure when it is up.

Welcome to the lodge!
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Post  Octie♥ Thu Feb 18, 2016 5:23 pm

The following is the list of the Fourteen Ancient Killers. In the world of Lurkers Lodge, they are the most highly valued marks that aren't some form of colossal or divine creature. Their bounties vary not based on ranking, but based on their feats and reputation. Ancient Killers inherit the bounty of the former title holder, so they can only grow over time.

"Good hunting!" ~ Siri

The Fourteen Ancient Killers


*List is subject to change


  1. The First Knight: "A legendary fellow said to have fought on the fields of battle in the Ancients era. He continues to live, albeit his whereabouts are unknown. It is believed he "created" the concept of chivalry and knighthood.
    Bounty: "A one of a kind treasure."
  2. The Golden King, Sankreed: "The almighty progenitor to all the rulers of the day, he ruled the humans during the Ancients era. He is the only member left of that civilization, and is responsible for the severe lack of human history regarding that era, having stowed away most of his era's culture, scriptures and treasures within his private kingdom, a "golden land" said to reside within its own realm of existence."
    Bounty: 35000 Gold, 3 Things of One's Choice
  3. The Vagrant, Amon: "The most recent shift in the Ancient Killer codex. Annihilated the previous 3rd after "accidentally stepping" into his dimension with a single strike. He is the strongest man in existence, said to be able to crush mountains with his fist. Has now been regarded as the most dangerous of the fourteen.
    Bounty: 75000 Gold
  4. The Devastator: "A lumbering automaton of massive size, its origins are unknown. It is believed to be a large-scale golem gone rogue, with an Ancient remnant as its core. It currently wanders aimlessly around the vast expanses of the Xillidi deserts. However, it is completely unpredictable and could set course to more populated areas at a moment's notice. Henceforth, it is an Ancient that can be declared an international emergency should its pattern shift."
    Bounty: 70000 Gold
  5. The Dragon Rider: "A mysterious knight rider that claims to have lived for millenia, having tamed the First Dragon, AKA the Ancient of Dragons. He does not control dragons, but rather has the correct type of willpower and influence to successfully mount any he encounters. It is heavily implied by historians that the Dragon Rider is a succession of individuals able to tame dragons, each assuming the same armor and identity."
    Bounty: 15000 Gold, Golden Dragon Crest, Dragon Rider's Armor
  6. The Witch: "A powerful vampire sorceress who dwells on the borders of Khaerum. Her stronghold is a magic focus point based inside a sinister tower. Despite her notoriety, she does not act much outside her area of influence. Individually, she is one of the strongest magic users in Kayre. Combined with her formidable husband and perilous tower filled with traps, she has firmly cemented her place in the Ancient Killer ranks."
    Bounty: 2500 Gold, Offer for Khaerum Noble Citizenship
  7. The Demon's Daughter, Kattoki Jiiya: "The youngest daughter of the head Jiiya family, said to be possessed by 36 demons at once. During a tantrum in early age, she decimated an entire village in one fell swoop. No bounty, she is currently a protected "asset" of the Jiiya, locked away in a hidden location."
    Bounty: N/A
  8. Cataclysm (The Warden)
  9. The Shipwrecker, Captain Josephine Aldermarshall: "Former enforcer of the criminal Underlord Shark, she defected and took command of the Fortune's End. She has since amassed the largest armada of ships ever recorded in Kayren history, providing as security for the entire Western coastline. She is said to surpass Shark in capabilities, though tolerates him because of his position in the Moseli Cartel.
    Bounty: 10000 Gold, Honorary Position in Shark's Family, Treasures of the Alder Armada
  10. The Haunt: "A nameless, faceless shadow that is one with the darkness. It is said to be impossible to behold it without being its mark. It is said to be a physical manifestation of our fears because of this, striking with deadly, ruthless efficiency. The ultimate assassin, it can be called upon by unknown means, in order to form an assassination contract."
    Bounty: 8000 Gold
  11. The Swordsman, Anjokira: "A wandering bladesman that duels other swordsman he encounters. Innovated and is the sole master/user of an impossible technique. Said technique was firstly and lastly used against the previous 11th, killing them unconditionally. Previous 11th was indeed a swordsman."
    Bounty: 3000 Gold, Cursed Blade
  12. The Felon: "Name unknown, a young man with a vicious visage, short temper and silver hair. Believed to be vampiric in nature due to the degree of his murders, he has a long list of felonies that he is guilty of. He is the second most wanted person in Kayre because of his destruction of several focus points, which has caused instability in many areas. It is said a demon inhabits one of his arms."
    Bounty: 35000 Gold
  13. The Broodmother, Szrill-Rwai: "A terrifying Xillidi exile of ancient age, thriving in a massive subterranean den formed of and by her children. She has apparently existed since the very first, initial roots of Xillidi history. She is an arch enemy of the mysterious Empress, despite her home being far from the Xillidi controlled territories. Usually coming off as a monstrous, remorseless creature, some accounts say she is gentle and wise behind that frenzied facade."
    Bounty: 10000 Gold, Invitation to the Xillidi Empress' Palace
  14. The Fox Monk, Youkosune: "A fox monk that thrives in the mountains encircling the Federation of the Sacred Dragon. She has a very low bounty due to not having committed any felonious acts in centuries, though she is still an Ancient Killer. She felled the former Fox Monk who was her master, as a rite of passage (as such is the tradition of the fox monks, it seems). She manipulates natural energies outside the understanding and laws of conventional magic. Due to her status as a monk, killing her is considered a national crime and will result in banishment."
    Bounty: 500 Gold
    Penalty: Banishment from the Federation


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Last edited by Octie♥ on Fri Mar 18, 2016 9:54 pm; edited 2 times in total
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Post  Homu Sat Feb 20, 2016 4:37 am

This is good stuff. Since because of stupid drama I can't contact you properly, I'll say it here. The Vampire Sorceress, the bounty board could mention a few details.


1: That she has a husband, who seems to live with her and is dangerous as well (Think a MMO dual-boss encounter?).

2: That she lives on a tower which also is a magical focus point (Again MMO terms: it's a raid instance, a maze of traps and dark creatures). There's even a superstitious village at the tower, perfect for the raiding party to gather and get dragged into the "plot".
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Post  Karthusin Sat Feb 20, 2016 10:19 pm

A well-regarded Orgonian gunpowder merchant by the name of Abdul Azis Fahad offers his trade not only for money, but for the elimination of certain targets as well. Fahad is rarely accessed directly, and is more a common name within the Lurker's Lodge. Deals with him usually happen through one of his hired hands. The quality of his arsenal is top-notch and has favored those who do not like to get their hands dirty for years now. Although officially working for the Sultan, Fahad has his own ambitions.

---------------------
Bounty board:

1: Georg Kazhovsk - The head of the Bravorian rebellion, responsible for multiple armed uprisings, namely with weapons stolen from Fahad's gun dealers themselves. His whereabouts are unknown, although he is said to roam across the entire Orgonia, favoring the mountains as difficult terrain. He has more than 600 men, serving as agents within orgonian lands, and is rarely alone. Options: Alive or dead.
Reward: 10 000 gold + Master-crafted arsenal

2: Djamil - A deserter of the Golden Guard, but a high-valued target for his physical and magical prowess, as well as knowledge of the Sultan's secrets. Although one of the easier targets to encounter, Djamil rarely stays in one place for too long. Options: Alive or dead.
Reward: 5 000 gold + Imported multi-shot flintlock revolver

3: Sir Mutsunaoe - A ''Federation'' Knight, with Fahad being interested in a personal vendetta. Whereabouts unknown, said to be extremely dangerous in close range with a wide variety of weapon expertise at his disposal. Options: Preferably dead.
Reward: 1 000 gold + ''A hand-cannon''
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